
Our method fails on inputs with repetitive textures and dynamic environments, such as shadow. Also, the current design is not suitable for camera switching cases.

OnlineHMR: Video-based online world-coordinates human mesh recovery
Yiwen Zhao, Ce Zheng, Yufu Wang, Hsueh-Han Daniel Yang, Liting Wen, Laszlo A. Jeni

Our method fails on inputs with repetitive textures and dynamic environments, such as shadow. Also, the current design is not suitable for camera switching cases.