{"id":58,"date":"2026-05-06T16:52:17","date_gmt":"2026-05-06T16:52:17","guid":{"rendered":"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/?page_id=58"},"modified":"2026-05-08T02:06:45","modified_gmt":"2026-05-08T02:06:45","slug":"current-work","status":"publish","type":"page","link":"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/current-work\/","title":{"rendered":"Current &amp; Proposed work"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Improving HOSIG<\/h2>\n\n\n\n<p>We are building a baseline HOI\/HSI pipeline on top of HOSIG[2], whose base model was trained on only 3 objects using the right hand. To improve generalization, we are retraining it with a larger, filtered dataset from TRUMANS[5] covering greater object diversity and closer grasping poses.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"288\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-7-1024x288.png\" alt=\"\" class=\"wp-image-64\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-7-1024x288.png 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-7-300x84.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-7-768x216.png 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-7.png 1335w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">common SGAP errors<\/figcaption><\/figure>\n\n\n\n<p>In doing so, we identified the SGAP module as the primary source of common artifacts, including body-scene penetrations, hand-object penetrations, and unnatural poses for out-of-distribution objects. <\/p>\n\n\n\n<p>SGAP works in two main stages, the GNet cVAE pose generation phase followed up by an iterative contact based loss optimisation on hand and object contact.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"437\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12-1024x437.png\" alt=\"\" class=\"wp-image-88\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12-1024x437.png 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12-300x128.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12-768x328.png 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12-1536x655.png 1536w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-12.png 1582w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">SGAP works in two phases<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Improving the base GNet [stage 1]<\/h2>\n\n\n\n<p>We retrained the SGAP model with a the new dataset and refined losses to address this. The results below show a clear improvement in grasping quality, specially for the penetration metrics.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"259\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-1024x259.png\" alt=\"\" class=\"wp-image-62\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-1024x259.png 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-300x76.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-768x194.png 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-1536x389.png 1536w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-5-2048x518.png 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">Orange = New dataset, Blue = Original Sgap dataset <\/figcaption><\/figure>\n<\/div>\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"524\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-1024x524.png\" alt=\"\" class=\"wp-image-63\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-1024x524.png 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-300x153.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-768x393.png 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-1536x785.png 1536w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-6-2048x1047.png 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">results of model retraining with modified loss scheme<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Improving pose refinement [stage 2]<\/h2>\n\n\n\n<p>We replace the original single-step, full-body optimization with a 3-stage approach that prioritizes hand\/arm refinement before body pose, removes overpowering losses like gaze, and applies a lower learning rate for body adjustments<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1019\" height=\"359\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-14.png\" alt=\"\" class=\"wp-image-90\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-14.png 1019w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-14-300x106.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-14-768x271.png 768w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">blue shows the original coarase pose<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Video gen based HOI<\/h2>\n\n\n\n<p>One of the core challenges in HOI generation is generalizing to novel objects and diverse motion patterns. We explore using video generation as a prior to address this \u2014 leveraging WAN[6] to synthesize videos from captions and a starting frame, using the first frame&#8217;s depth and scene geometry as a conditioning signal. Object trajectories and hand poses are then recovered in parallel via FoundationPose[6] and HaMeR[7], producing a 3D HOI output.<\/p>\n\n\n\n<p>We are also exploring how to integrate video-based HOI generation with full-body motion, toward a unified pipeline.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"437\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-10-1024x437.png\" alt=\"\" class=\"wp-image-67\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-10-1024x437.png 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-10-300x128.png 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-10-768x328.png 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-10.png 1061w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Proposed framework<\/h2>\n\n\n\n<p>Ultimately, these components will be integrated into a cohesive pipeline, enhanced with a VLM planner to reason over visual inputs and determine appropriate interactions, and a human-in-the-loop framework for controllability<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"504\" src=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-1024x504.jpeg\" alt=\"\" class=\"wp-image-87\" title=\"poster.jpg\" srcset=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-1024x504.jpeg 1024w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-300x148.jpeg 300w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-768x378.jpeg 768w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image-1536x755.jpeg 1536w, https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/wp-content\/uploads\/sites\/146\/2026\/05\/image.jpeg 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><figcaption class=\"wp-element-caption\">Proposed framework<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Improving HOSIG We are building a baseline HOI\/HSI pipeline on top of HOSIG[2], whose base model was trained on only 3 objects using the right hand. To improve generalization, we are retraining it with a larger, filtered dataset from TRUMANS[5] covering greater object diversity and closer grasping poses. In doing so, we identified the SGAP &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/current-work\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Current &amp; Proposed work&#8221;<\/span><\/a><\/p>\n","protected":false},"author":271,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-58","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Current &amp; Proposed work - Scene-Aware, User-Guided Generation of 3D Human-Object Interactions<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/mscvprojects.ri.cmu.edu\/2026teamf4\/current-work\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Current &amp; Proposed work - Scene-Aware, User-Guided Generation of 3D Human-Object Interactions\" \/>\n<meta property=\"og:description\" content=\"Improving HOSIG We are building a baseline HOI\/HSI pipeline on top of HOSIG[2], whose base model was trained on only 3 objects using the right hand. 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